Cards

Cacturne

Number6/111
Grass

It becomes active at night, seeking prey that is exhausted from the day's desert heat.

Cacturne
Number6/111
RarityRare
HP110
Attacks2
Weaknesses1
Retreat cost2

About Cacturne

Crimson Invasion

Types
Grass
Variants
Normal
Retreat cost
ColorlessColorless
Traits
Stage 1

Card text

It becomes active at night, seeking prey that is exhausted from the day's desert heat.

Attacks

Spike RendGrass30+If your opponent’s Active Pokémon already has any damage counters on it, this attack does 60 more damage.
HuntGrass · Colorless-Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon.

Weaknesses

Fire×2

Legalities

StandardNot legal

ExpandedLegal

Stats

SetCrimson Invasion

Series-

ArtistMina Nakai

Regulation-

Release-

Prices

Cardmarket

Low€0.04

Average€0.22

Trend€0.22

TCGplayer Normal

Low$0.05

Mid$0.36

High$19.58

Market$0.39

TCGplayer Reverse Holofoil

Low$0.18

Mid$0.53

High$2.00

Market$0.54